387 books (20 pages) in this category

Becoming Comfortable with Unity

by Patrick Felicia

<p> ** Download this book today and create and navigate through a simple 3D World with Unity in no time **</p> <p><strong>7 Reasons Why You Need This Book:</strong></p> <p>- You will gain the skills and confidence to get started with Unity.<br

ISBN: 9781386768166

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Beyond GamerGate: The PR Crisis strategy guide

by Jason Miller

<p>GamerGate is the PR Crisis nightmare that won&apos;t stop for gaming, the brands associated with them, and the press. What went wrong? What can companies learn to prevent a PR Crisis like this or stop a problem from evolving into a crisis ...

ISBN: 9781370534531

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Big Data

A Tutorial-Based Approach

by Nasir Raheem

<p><em><strong>Big Data: A Tutorial-Based Approach</strong></em> explores the tools and techniques used to bring about the marriage of structured and unstructured data. It focuses on Hadoop Distributed Storage and MapReduce Processing by ...

ISBN: 9780429590511

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Blender for Animation and Film-Based Production

by Manrique, Michelangelo

<P><EM>See Why Blender Is Right for Your Studio's Pipeline</EM></P> <P><STRONG>Blender for Animation and Film-Based Production</STRONG> explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each

ISBN: 9781482204759

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Blender for Animation and Film-Based Production

by Michelangelo Manrique

<p>See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether ...

ISBN: 9781498759854

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Blueprints Visual Scripting for Unreal Engine

by Brenden Sewell

<p>Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an ...

ISBN: 9781785285097

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Break Into The Game Industry: How to Get A Job Making Video Games

by Ernest Adams

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of ...

ISBN: 9780072252668

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Build Your Own Games

by Anonymous

<p>Learn All About Building Your Own Games!<br /> Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys playing video games ...

ISBN: 1230000878807

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Buildbox 2.x Game Development

by Ty Audronis

<p><b>Build rich, high production value mobile games and distribute them across different platforms with Buildbox</b></p><h2>About This Book</h2><ul><li>Create captivating 2D & 2.5D (isometric) video games for all platforms</li><li>Leverage ...

ISBN: 9781786462480

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Building a 3D Game with LibGDX

by Sebastian Di Giuseppe, Andreas Kruhlmann & Elmar van Rijnswou

<p><b>Learn how to build an exciting 3D game with LibGDX from scratch</b></p><h2>About This Book</h2><ul><li>Implement an exhaustive list of features that LibGDX unleashes to build your 3D game.</li><li>Write, test, and debug your application on

ISBN: 9781785280290

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Building a Game with Unity and Blender

by Lee Zhi Eng

<p><strong>Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas</strong></p> <h2>About This Book</h2> <ul> <li>Learn the fundamentals ...

ISBN: 9781785280740

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Building an FPS Game with Unity

by John P. Doran

<p><strong>Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks</strong></p> <h2>About This Book</h2> <ul> <li>Learn how to use Unity in conjunction with UFPS and ...

ISBN: 9781785284434

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Building an RPG with Unity 5.x

by Vahe Karamian

<p><b>Unleash the full potential of Unity to build a fully playable, high-quality multiplayer RPG</b></p><h2>About This Book</h2><ul><li>Learn to build a multiplayer real-time strategy game from scratch using Unity</li><li>Gain knowledge of ...

ISBN: 9781785287350

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Building an RPG with Unreal 4.x

by Steve Santello & Alan R. Stagner

<p><b>Get to grips with building the foundations of an RPG using Unreal Engine 4.x</b></p><h2>About This Book</h2><ul><li>Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently</li><li>Create reusable code ...

ISBN: 9781785281280

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Building Levels in Unity

by Volodymyr Gerasimov

<p>Unity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for independent developers ...

ISBN: 9781785282065

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Building Minecraft Server Modifications - Second Edition

by Cody M. Sommer

<p><strong>Create and customize your very own Minecraft server using Java and the Spigot API</strong></p> <h2>About This Book</h2> <ul> <li>Set up a Minecraft server that you control</li> <li>Use object-oriented programming to modify ...

ISBN: 9781785886874

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Building Virtual Reality with Unity and Steam VR

by Jeff W Murray

<p>This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted ...

ISBN: 9781315305455

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$92.19

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Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them

by Rigney, Ryan

<P>On the forefront of the mobile gaming revolution are real people with stories that are crazy, stressful, hilarious, and, in some cases, heart-wrenching. Written by respected video game journalist Ryan Rigney, with a foreword by John Davison, ...

ISBN: 9781466515352

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C# and Game Programming

A Beginner's Guide

by Salvatore A. Buono

<p>The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid ...

ISBN: 9781351989343

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C# Game Programming Cookbook for Unity 3D

by Murray, Jeff W.

<P><EM>An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3D</EM></P> <P><STRONG>C# Game Programming Cookbook for Unity 3D </STRONG>presents a highly flexible core framework to create just about any type of game ...

ISBN: 9781466581425

Binding: Kobo eBook

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