1152 books (58 pages) in this category

101 UX Principles

A Definitive Design Guide

by Will Grant

<p><strong>Learn from the opinions of a UX expert, evaluate your own design principles, and avoid common mistakes.</strong></p> <h4>Key Features</h4> <ul> <li>Hear insights from an author who was trained by the Nielsen Norman ...

ISBN: 9781788830737

Binding: Kobo eBook

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$47.52

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3D Computer Graphics

A Mathematical Introduction with OpenGL

by Samuel R. Buss

<p>This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the ...

ISBN: 9781139931038

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$133.10

$113.18
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3D Fashion Design

Technique, design and visualization

by Thomas Makryniotis

<p>Digital technologies in fashion are becoming more accessible and now any creative with a basic knowledge of fashion design and computing can create convincing still or animated 3D visualizations of styles, designs and products. With this ...

ISBN: 9781849943529

Binding: Kobo eBook

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$29.99

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3D Game Environments

Create Professional 3D Game Worlds

by Luke Ahearn

<p>From a steamy jungle to a modern city, or even a sci-fi space station, <em><strong>3D Game Environments</strong></em> is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds ...

ISBN: 9781317418153

Binding: Kobo eBook

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$68.57

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3D Game Textures

Create Professional Game Art Using Photoshop

by Luke Ahearn

<P>The new edition of <B>3D Game Textures: Create Professional Game Art Using Photoshop</B> features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into ...

ISBN: 9781351859769

Binding: Kobo eBook

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$73.07

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3D Masterclass: The Swordmaster in 3ds Max and Zbrush

The Ultimate Guide to Creating a Low Poly Game Character

by Gavin Goulden

Learn how to model, sculpt, unwrap, texture, and render a low poly game character using an industry-standard workflow.<br> ...

ISBN: 9780956817174

Binding: Paperback

$39.99

3D Math Primer for Graphics and Game Development

by Fletcher Dunn & Ian Parberry

<p>This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, ...

ISBN: 9781498759892

Binding: Kobo eBook

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$86.09

$77.54
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3D Photoshop for Creative Professionals

Interactive Guide for Creating 3D Art

by Stephen Burns

<p>Photoshop is the cornerstone of the graphics industry and understanding its 3D capabilities is becoming a requirement for graphic designers, photographers, and creatives alike.</p> <p>Starting with the fundamental tools and ending with ...

ISBN: 9781317552710

Binding: Kobo eBook

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$72.57

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3D Research Challenges in Cultural Heritage II

How to Manage Data and Knowledge Related to Interpretative Digital 3D Reconstructions of Cultural Heritage

by Sander Münster, Mieke Pfarr-Harfst, Piotr Kuroczynski & others

<p>This book reflects a current state of the art and future perspectives of Digital Heritage focusing on not interpretative reconstruction and including as well as bridging practical and theoretical perspectives, strategies and approaches. ...

ISBN: 9783319476476

Binding: Kobo eBook

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$89.99

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3ds Max Projects

A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting

by 3DTotal

The ultimate guide to modeling, texturing, rigging, animating, and lighting projects in Autodesk's 3ds Max. ...

ISBN: 9781909414051

Binding: Paperback

$79.99

5G for Future Wireless Networks

First International Conference, 5GWN 2017, Beijing, China, April 21-23, 2017, Proceedings

by Keping Long, Victor C.M. Leung, Haijun Zhang & others

<p>This book constitutes the proceedings of the First International Conference on 5G for Future Wireless Networks, 5GWN 2017, held in Beijing, China, in April 2017. The 64 full papers were selected from 135 submissions and present the state of ...

ISBN: 9783319728230

Binding: Kobo eBook

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$139.00

$125.17
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A Concise Introduction to Engineering Graphics (4th Ed) including Worksheet Series B

by Timothy Sexton

<P>A Concise Introduction to Engineering Graphics gives students a basic understanding of how to create and read engineering drawings. This book consists of thirteen chapters that cover the basics of engineering graphics. This book also comes ...

ISBN: 9781585035908

Binding: Paperback

$94.99

A Concise Introduction to Engineering Graphics (4th Ed) including Worksheet Series B

by Timothy Sexton

<P>A Concise Introduction to Engineering Graphics is a focused book designed to give you a solid understanding of how to create and read engineering drawings. It consists of thirteen chapters that cover all the fundamentals of engineering ...

ISBN: 9781630571375

Binding: Paperback

$183.00

A Concise Introduction to Engineering Graphics (5th Ed.) including Worksheet Series A

by Timothy Sexton

<P>A Concise Introduction to Engineering Graphics is a focused book designed to give you a solid understanding of how to create and read engineering drawings. It consists of thirteen chapters that cover all the fundamentals of engineering ...

ISBN: 9781630571290

Binding: Paperback

$183.00

A Concise Introduction to Engineering Graphics Third Edition

by Timothy J Sexton

<P>A Concise Introduction to Engineering Graphics (formerly titled Engineering Graphics Theory and Problems) gives students a basic understanding of how to create and read engineering drawings. The book consist of thirteen chapters that cover ...

ISBN: 9781585033874

Binding: Paperback

$94.99

A First Introduction to the Finite Element Analysis Program MSC Marc/Mentat

by Andreas Öchsner & Marco Öchsner

<p>This book offers a brief introduction to the general-purpose finite element program MSC Marc, focusing on providing simple examples, often single-element problems, which can easily be related to the theory that is discussed in finite element ...

ISBN: 9783319719153

Binding: Kobo eBook

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$139.00

$125.17
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Accelerated Lattice Boltzmann Model for Colloidal Suspensions

Rheology and Interface Morphology

by Hassan Farhat, Joon Sang Lee & Sasidhar Kondaraju

<p>Colloids are ubiquitous in the food, medical, cosmetics, polymers, water purification, and pharmaceutical industries. The thermal, mechanical, and storage properties of colloids are highly dependent on their interface morphology and their ...

ISBN: 9781489974020

Binding: Kobo eBook

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$209.00

$188.09
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Adaptable Embedded Systems

by Antonio Carlos Schneider Beck, Carlos Arthur Lang Lisbôa & Luigi Carro

<p>As embedded systems become more complex, designers face a number of challenges at different levels: they need to boost performance, while keeping energy consumption as low as possible, they need to reuse existent software code, and at the ...

ISBN: 9781461417460

Binding: Kobo eBook

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$189.00

$170.16
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Adaptive Multimedia Retrieval: Semantics, Context, and Adaptation

10th International Workshop, AMR 2012, Copenhagen, Denmark, October 24-25, 2012, Revised Selected Papers

by Andreas Nürnberger, Sebastian Stober, Birger Larsen & others

<p>This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Adaptive Multimedia Retrieval, AMR 2012, held in Copenhagen, Denmark, in October 2012.</p> <p>The 17 revised full papers ...

ISBN: 9783319120935

Binding: Kobo eBook

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$79.99

$72.04
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Adobe InDesign

by Jitendra Patel

<p style="text-align:justify;margin-top:10px;">InDesign was positioned as a high-end alternative and successor to Adobe's own PageMaker. InDesign's primary adopters are designers of periodical publications, posters, and other print media; longer

ISBN: 9782765916208

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$4.44
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